
Gregorian Tarkenoff
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Posted - 2009.04.20 21:31:00 -
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Originally by: Trader20 Edited by: Trader20 on 20/04/2009 19:23:45 Since the last blaster vs pulse thread got derailed I want to start a new civilized thread on the close range weapons system of Eve Online. The weapons that will be compared in this thread are, Auto Cannons, Pulse lasors, and Blasters. Torps will be discussed in another thread.
Now if you are posting please keep in mind that we are talking about pvp gang combat, PvE is another thread. Please refrain from insults and be respectful. Here are some topics you can cover in your post. You don't have to mention all of them I'm just trying to give you some ideas. A. Why a certain turret needs a buff/nerf B. Solutions to fix a certain turret C. Personal Experiences D. Reason why a certain turret in overuse/underused.
I would like to give a very noobish perspective. 
I'm trying to factor in the overall ship in figuring out what to fly, but Turrets/Launchers are a big part of it.
A. Why a certain turret needs a buff/nerf I think that Projectile Turrets are fairly underpowered. Even though they do not use capacitor, I think that they are open to too much Electronic Warfare. ECM/Tracking Disruptors come to mind. DPS wise, I do not think that they're up to snuff, given the overall ship factors. Speed is about all the Minmatar ships have.
Due to what I thinnnnnnnnk is the popularity of HAC's ingame, especially regarding Gang PVP, I will use them for reference.
From my noobish perspective, I am looking at the following when trying to decide what to fly, and went with Deadspace/Faction Mods: 1. Tank Cerberus seems to be the best overall tank amongst HAC's. 295 Omni Tank. 2. Sustained DPS Cerberus 568 @ 40 yards Zealot 605 @ 11+5 Deimos 830 @ 3.4+4.7 including 5 Hammerhead II Drones Muninn 732 @ 2.3+5 and 5 Hobgoblin II's, includes 5 Turrets, and 2 HAM's (Would need max Gunnery & Missiles)
3. Drones and being able to adapt with them. Cerberus-0 Zealot-0 Deimos-50m3 means great versatility Muninn-25m3 Pretty much means 5 Light Drones Ishtar-Yowzas 4. Speed/Agility The HAC's more or less seem close to equal to me.
B. Solutions to fix a certain turret Projectile Ammo does more DPS?
C. Personal Experiences Theorycrafter Only D. Reason why a certain turret in overuse/underused. I have no data on this. From reading the boards, it seems like many people use the Gallente Ships for Gang PVP.
I guess I've put all of this in here because any advice would be appreciated, and this is a perfect opportunity for people to point out flaws in my thinking.
Thanks!
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